|
Post by ShootingStar* on Aug 8, 2005 20:24:59 GMT
CREATE A MOVE SET's SmackDown! Arena always on
Credit: Trigin
With this code, the arena you see in CREATE A MOVE SET will always be on. This arena has no crowd & the ramp is facing the screen, like in the older Smackdown! games. Up to 6 players can wrestle in this arena. The only draw back is that when grabbing weapons under the ring, the game will freeze.
Note: If you don't want this code on all the time, use the Arena Joker Command (found in 2nd post) with it.
AR MAX 3.18+ (NTSC) BEG6-AETH-NW412 QQK7-BJ4J-VWG1B
AR MAX 3.18+ (PAL) 1FF8-0NCY-4B2VF G5FH-7B6X-AUUX2
CB2 & GS2v3+ (NTSC) 003D2830 00000017
GS2v3+ (PAL) & Xploder 003D1E70 00000017
|
|
|
Post by ShootingStar* on Aug 8, 2005 20:26:32 GMT
ARENA JOKER COMMAND --------------------------------------------------
Credit: Trigin
With this code, other codes are able to be jokered from the arenas selected before a match. For example, to joker the arena, HEAT, replace the "dddd" in Ennndddd with the value, 0303 (of 0303 = HEAT). Next, replace the "nnn" in Ennn0303 with the amount of codes to joker. If the amount is 10 codes, then replace "nnn" with the value, 00A (of 00A = 10 Codes). Now, when the game is played, the 10 codes under the Arena Joker Command, E00A0303 003D2830, will only work whenever the arena, HEAT, is selected.
CB2 & GS2v3 - v5 (NTSC) Ennndddd 003D2830
nnn Values: (nnn = # of codes under the command to joker) 001 = 1 Code 002 = 2 Codes 003 = 3 Codes 004 = 4 Codes 005 = 5 Codes 006 = 6 Codes 007 = 7 Codes 008 = 8 Codes 009 = 9 Codes 00A = 10 Codes 00B = 11 Codes 00C = 12 Codes 00D = 13 Codes 00E = 14 Codes 00F = 15 Codes 010 = 16 Codes 011 = 17 Codes 012 = 18 Codes 013 = 19 Codes 014 = 20 Codes 015 = 21 Codes 016 = 22 Codes 017 = 23 Codes 018 = 24 Codes 019 = 25 Codes
dddd Values: (dddd = Arena values) 0000 = SmackDown! 0101 = RAW 0202 = Velocity 0303 = HEAT 0404 = SummerSlam 0505 = Unforgiven 0606 = No Mercy 0707 = Survivor Series 0808 = Armageddon 0909 = Royal Rumble 0A0A = No Way Out 0B0B = Wrestlemania XX 0C0C = Backlash 0D0D = Judgement Day 0E0E = Vengeance 0F0F = Bad Blood 1414 = Elimination Chamber 1919 = Back Open Space 1A1A = Parking Lot Brawl
---------------------------------------
GS2v3 - v5 (PAL) & Xploder Ennndddd 003D1E70
nnn Values: (nnn = # of codes under the command to joker) 001 = 1 Code 002 = 2 Codes 003 = 3 Codes 004 = 4 Codes 005 = 5 Codes 006 = 6 Codes 007 = 7 Codes 008 = 8 Codes 009 = 9 Codes 00A = 10 Codes 00B = 11 Codes 00C = 12 Codes 00D = 13 Codes 00E = 14 Codes 00F = 15 Codes 010 = 16 Codes 011 = 17 Codes 012 = 18 Codes 013 = 19 Codes 014 = 20 Codes 015 = 21 Codes 016 = 22 Codes 017 = 23 Codes 018 = 24 Codes 019 = 25 Codes
dddd Values: (dddd = Arena values) 0000 = SmackDown! 0101 = RAW 0202 = Velocity 0303 = HEAT 0404 = SummerSlam 0505 = Unforgiven 0606 = No Mercy 0707 = Survivor Series 0808 = Armageddon 0909 = Royal Rumble 0A0A = No Way Out 0B0B = Wrestlemania XX 0C0C = Backlash 0D0D = Judgement Day 0E0E = Vengeance 0F0F = Bad Blood 1414 = Elimination Chamber 1919 = Back Open Space 1A1A = Parking Lot Brawl
|
|